To be filled in.
Carlos: I took a look at the Downtime and Organization rules from Ultimate Campaign. The system is primarily a way to ingrain yourself into the campaign’s society, using an abstract system of goods and labor to acquire influence and resources. In regards to earning income, it’s little different than rolling for your craft or performance skill to make a living, or your day job skill in PFS. If we started an organization it would basically run itself, but feels more like a roleplay thing than anything else.
Items I am buying before next session – +1 enchanting my rope gauntlets, glyph of warding components (separately on my chest I am keeping the warding box in – I don’t want to bring the warding box around town), scroll of restoration, and 7 antitoxins – 4 for us, 3 for Ameiko, Ulf, and Kelda. I will not be buying magical boots. They are super expensive for what I want them to do.
The Glyph of Warding allows me to set a condition to bypass it. What would you like that to be and which kind of energy damage would you like it to do (3d8 in a 5’ radius) – acid, cold, fire, electricity, or sonic?